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Post by Lorissa on Jul 31, 2012 10:25:24 GMT -5
Yep, Mirkwood lives up to its name. It's mirky, dark, and gloomy even in full daylight. Full of grays, dark browns, shadows, and gloom, Mirkwood is not a place to go if one enjoys color, cheer, and orc-less environs. Hobbits, you've been warned!
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Post by Lorissa on Jul 31, 2012 10:27:01 GMT -5
Here is Amon Angened. What on earth am I doing up there? I hate heights. Attachments:
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Post by Lorissa on Jul 31, 2012 10:29:16 GMT -5
This is Anghum-maudh. You'll be seeing a lot of this place if you do dailies. The orcs here hate you. Attachments:
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Post by Lorissa on Jul 31, 2012 10:31:33 GMT -5
This is Anug-stazg. I don't know the language of Middle Earth, but I've worked out that "stazg" refers to a goblin/orc camp of some sort, so if you see "stazg" in the name, you know what you'll be fighting. Attachments:
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Post by Lorissa on Jul 31, 2012 10:33:56 GMT -5
Ashurz-malfulug. Nice name, huh? Another orc camp vanquished by me. Note how I stand triumphantly over the fort! Attachments:
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Post by Lorissa on Jul 31, 2012 10:36:25 GMT -5
Audaghaim, a ghost town in a very literal sense ... filled with Oath Breakers and angry spirits that want to kill you. Attachments:
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Post by Lorissa on Jul 31, 2012 10:38:17 GMT -5
Barad Angol, a small quest area that is really fun to navigate to. If you're a mountain goat. Attachments:
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Post by Lorissa on Jul 31, 2012 10:55:47 GMT -5
The ruins of Dannenglor, a placed filled with nasty bird-women and bats that like nothing more than to randomly wander into your carefully placed traps meant for the real baddies ... hunters, you stand warned! Attachments:
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Post by Lorissa on Jul 31, 2012 10:59:12 GMT -5
The massive fortress of Dol Guldur. Holy crap is this place big. Make sure you have a good pair of walking boots before venturing into this place. Attachments:
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Post by Lorissa on Jul 31, 2012 11:01:44 GMT -5
Dol Guldur again, just to give you an idea of the scale. I can't stress enough of huge the place is. Attachments:
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Post by Lorissa on Jul 31, 2012 11:10:09 GMT -5
Echad Sirion ... it's dark with little to see, but I included it because this is the starting area of Mirkwood. Attachments:
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Post by Lorissa on Jul 31, 2012 11:17:32 GMT -5
Fallug, an eerie castle ruin on the banks of the Anduin River. Attachments:
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Post by Lorissa on Jul 31, 2012 11:36:06 GMT -5
Garmadh-maudh, an ominous set of ruins infested by, you guessed it, orcs and goblins. Beware of patrols that can nail you when you're fighting something else. Attachments:
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Post by Lorissa on Jul 31, 2012 11:39:27 GMT -5
Gorotham, a cave entrance with stuff inside of it. I don't remember what, but I'm sure it wants you dead. Oh, and I tried to get the bat to move out of the way of the camera, but it insisted on posing like a supermodel. I ended up killing it. Attachments:
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Post by Lorissa on Jul 31, 2012 11:41:39 GMT -5
These are the ruins of Gostannon. Whatever this place was, only this wall and archway remains. There are some orcs there too. They're everywhere. Attachments:
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